Wild Talents: Night Warden – Taking on multiple opponents [Day 4 of 6]
Night Warden is a case of a player wanting to optimize how many attacks he can get per round. Quick view of
delta green—the black company—godlike—and more
Night Warden is a case of a player wanting to optimize how many attacks he can get per round. Quick view of
The problem with the Illusions Talent in the book is that it’s not really supposed to work. For one, it lacks duration.
Let me stop you on that whole Character Creation thing you’ve got going on… let’s do this correctly… You know what you
Okay, at a cost of 18/36/72, not a lot of people are going to consider Alternate Forms a viable option for a
Meet Augur, the Clairvoyant. Now, thanks to the way Wild Talents works, there are any number of ways to do Clairvoyance, but
After so many years, we’re back into playing Wild Talents, and my Excel skills having improved over the years, I’ve updated the
Adventurers journey through a deadly storm to the isle of the Sea Demon, where rumors say a forgotten temple holds riches. They find the island rising like a living thing from the sea, surrounded by and filled with dangers.
Adventurers journey through a deadly storm to the isle of the Sea Demon, where rumors say a forgotten temple holds riches.
This is “Session Zero” for a new 5E campaign that brings together Shane Ivey from Arc Dream Publishing, Mark Finn from the Monty Haul zine, Chris Spivey from Darker Hue Studios, and Aser and Megan Tolentino from The Redacted Files. The DM introduces the Broken Empire setting, the Roll20 interface, and character creation in Fifth Edition. The players create roguish heroes on the crew of the trading ship Heart of Iron.
Innocence Feeds Appalling Appetites. “Delta Green: Hourglass” reveals Hourglass, Oregon, and secrets that your Agents may wish they had never uncovered. But if they don’t seek the truth, who will?
Delta Green, Swords & Sorceries, The King in Yellow, The Unspeakable Oath, Wrestlenomicon, and more. Dennis Detwiller, Rachel K. Ivey, and Shane Ivey discuss Arc Dream Publishing’s 2020 projects.
Join us at Gen Con, July 30 to August 4, 2020. We need lots of volunteer GMs to run Delta Green, our Swords & Sorceries adventures for Dungeons & Dragons, Godlike, Monsters and Other Childish Things, Puppetland, or any of our games.
Our friends at RPPR played two one-hour Puppetland games and recorded them for your amusement and sorrow. BONUS: Watch their short Puppetland LARP!
Before they exploded into The Heroes of New Arcadia, our friends at RPPR ran a few smaller Wild Talents games. Devour them and see what they awaken in you.
Ross ran this vast Wild Talents campaign for the RPPR gang. If you listen to every episode, nonstop, it will only take about 80 hours. So get to it!
Our friends at RPPR have run tons of fantastic Monsters and Other Childish Things games.
Ross Payton playtested his epic Monsters and Other Childish Things campaign Road Trip on RPPR. You can hear it take shape before you play it with your friends!
Caleb Stokes ran “The Spared and the Spoiled,” an epic 12-part campaign for Better Angels, our RPG of demon-powered supervillains trying to make the world a slightly less worse place.
Caleb Stokes ran this 14-part Reign campaign to playtest a supplement for Reign’s second edition.
For DG, you want investigation, mystery, high stakes, constant paranoia, suspense coming from every angle, all that before the players brush up against things that are cosmically weird and deadly. That’s a tough balancing act to write.