Adventurers journey through a deadly storm to the isle of the Sea Demon, where rumors say a forgotten temple holds riches. They find the island rising like a living thing from the sea, surrounded by and filled with dangers.
Adventurers journey through a deadly storm to the isle of the Sea Demon, where rumors say a forgotten temple holds riches.
This is “Session Zero” for a new 5E campaign that brings together Shane Ivey from Arc Dream Publishing, Mark Finn from the Monty Haul zine, Chris Spivey from Darker Hue Studios, and Aser and Megan Tolentino from The Redacted Files. The DM introduces the Broken Empire setting, the Roll20 interface, and character creation in Fifth Edition. The players create roguish heroes on the crew of the trading ship Heart of Iron.
Innocence Feeds Appalling Appetites. “Delta Green: Hourglass” reveals Hourglass, Oregon, and secrets that your Agents may wish they had never uncovered. But if they don’t seek the truth, who will?
Delta Green, Swords & Sorceries, The King in Yellow, The Unspeakable Oath, Wrestlenomicon, and more. Dennis Detwiller, Rachel K. Ivey, and Shane Ivey discuss Arc Dream Publishing’s 2020 projects.
Join us at Gen Con, July 30 to August 4, 2020. We need lots of volunteer GMs to run Delta Green, our Swords & Sorceries adventures for Dungeons & Dragons, Godlike, Monsters and Other Childish Things, Puppetland, or any of our games.
Our friends at RPPR played two one-hour Puppetland games and recorded them for your amusement and sorrow. BONUS: Watch their short Puppetland LARP!
Before they exploded into The Heroes of New Arcadia, our friends at RPPR ran a few smaller Wild Talents games. Devour them and see what they awaken in you.
Ross ran this vast Wild Talents campaign for the RPPR gang. If you listen to every episode, nonstop, it will only take about 80 hours. So get to it!
Our friends at RPPR have run tons of fantastic Monsters and Other Childish Things games.
Ross Payton playtested his epic Monsters and Other Childish Things campaign Road Trip on RPPR. You can hear it take shape before you play it with your friends!
Caleb Stokes ran “The Spared and the Spoiled,” an epic 12-part campaign for Better Angels, our RPG of demon-powered supervillains trying to make the world a slightly less worse place.
Caleb Stokes ran this 14-part Reign campaign to playtest a supplement for Reign’s second edition.
For DG, you want investigation, mystery, high stakes, constant paranoia, suspense coming from every angle, all that before the players brush up against things that are cosmically weird and deadly. That’s a tough balancing act to write.
Riches Beyond Counting…or the Storm God’s Revenge
This episode shows you how to take a video clip and turn it into something that looks like surveillance camera footage.
History is an inexhaustible well of deep mystery, action, comedy, and tragedy to inspire and feed even the most fantastical RPGs. Join game designers who specialize in historical gaming for tips on making it an easy and powerful resource.
Adam Scott Glancy playtests Delta Green: The Garden, a scenario set in the last days of World War I.
In the dying days of World War I, Marines in the Pacific find deadly secrets on a storied island.
Arc Dream Presents: How to Game the Weird, a panel discussion on the ins and outs of designing and running a weird horror scenario. Moderator Daniel Harms leads a discussion with panelists Fiona Maeve Geist, Kenneth Hite, Shane Ivey, Badger McInnes, and Sandy Petersen.