Arc Dream Actual Play: “Monsters and Other Childish Things: Road Trip” at RPPR
Ross Payton playtested his epic Monsters and Other Childish Things campaign Road Trip on RPPR. You can hear it take shape before you play it with your friends!
delta green—the black company—godlike—and more
Ross Payton playtested his epic Monsters and Other Childish Things campaign Road Trip on RPPR. You can hear it take shape before you play it with your friends!
Caleb Stokes ran “The Spared and the Spoiled,” an epic 12-part campaign for Better Angels, our RPG of demon-powered supervillains trying to make the world a slightly less worse place.
Caleb Stokes ran this 14-part Reign campaign to playtest a supplement for Reign’s second edition.
For DG, you want investigation, mystery, high stakes, constant paranoia, suspense coming from every angle, all that before the players brush up against things that are cosmically weird and deadly. That’s a tough balancing act to write.
Riches Beyond Counting…or the Storm God’s Revenge
This episode shows you how to take a video clip and turn it into something that looks like surveillance camera footage.
History is an inexhaustible well of deep mystery, action, comedy, and tragedy to inspire and feed even the most fantastical RPGs. Join game designers who specialize in historical gaming for tips on making it an easy and powerful resource.
Adam Scott Glancy playtests Delta Green: The Garden, a scenario set in the last days of World War I.
In the dying days of World War I, Marines in the Pacific find deadly secrets on a storied island.
Arc Dream Presents: How to Game the Weird, a panel discussion on the ins and outs of designing and running a weird horror scenario. Moderator Daniel Harms leads a discussion with panelists Fiona Maeve Geist, Kenneth Hite, Shane Ivey, Badger McInnes, and Sandy Petersen.
Adam Scott Glancy, Daniel Harms, Kenneth Hite, and Shane Ivey banter about Delta Green at NecronomiCon Providence 2019.
Arc Dream Publishing’s Shane Ivey moderated a deep dive into the cloud-waves of Hali for the origins, evolution, and influence of Chambers’ haunting tales.
Briefing In an Internet video, already viral, a middle-aged, dark-haired, harried-looking woman stands on a park bench in a small-town park. She
The past is bloody teeth…which still hunger. Something evil has stirred in a tiny desert town. It haunts the area like the
Recently Arc Dream Publishing was exhibiting at NecronomiCon in Providence, Rhode Island. In addition to running a few panels and participating or
You can catch up with Part One of our Gen Con Wrap-Up HERE. On Saturday night of Gen Con, we conducted our
Arc Dream Publishing has had a busy summer. At the end of July and early part of August, we traveled to Indianapolis,
The adventurers have journeyed uncounted miles to the vast plains of the Sunlands. A merchant in a faraway city told them that
Arc Dream Publishing will be making the trek to Gen Con in Indianapolis, Indiana once again this year. If you’re heading there,
Thank you for your patience as our performers—I mean, our earth-devouring champions of entropy and conquest!—have been training and gathering their strength. The