Delta Green: Killing Field—The Sentinels of Twilight, Part 1
A missing child is found in Yosemite National Park, a child missing for decades. A child who han’t aged a day.
delta green—the black company—godlike—and more
A missing child is found in Yosemite National Park, a child missing for decades. A child who han’t aged a day.
This is no fungus that ever evolved on Earth. It’s something far older, far stranger, and far more dangerous.
Delta Green’s authors met on twitch.tv/deltagreenrpg to trade news, anecdotes, horror and tradecraft tips, and drunken accusations and blame. Featuring Dennis Detwiller, Adam Scott Glancy, Kenneth Hite, Shane Ivey, and John Scott Tynes.
Session Four is the finale of The Sea Demon’s Gold. The adventurers reach the haunted heart of the island and face curses and deadly dangers.
Blood spills. Great treasure is claimed. A chicken meets its fate. A pact is made that cannot easily be undone.
Adventurers journey through a deadly storm to the isle of the Sea Demon, where rumors say a forgotten temple holds riches. They find the island rising like a living thing from the sea, surrounded by and filled with dangers.
Adventurers journey through a deadly storm to the isle of the Sea Demon, where rumors say a forgotten temple holds riches.
This is “Session Zero” for a new 5E campaign that brings together Shane Ivey from Arc Dream Publishing, Mark Finn from the Monty Haul zine, Chris Spivey from Darker Hue Studios, and Aser and Megan Tolentino from The Redacted Files. The DM introduces the Broken Empire setting, the Roll20 interface, and character creation in Fifth Edition. The players create roguish heroes on the crew of the trading ship Heart of Iron.
Delta Green, Swords & Sorceries, The King in Yellow, The Unspeakable Oath, Wrestlenomicon, and more. Dennis Detwiller, Rachel K. Ivey, and Shane Ivey discuss Arc Dream Publishing’s 2020 projects.
This episode shows you how to take a video clip and turn it into something that looks like surveillance camera footage.
History is an inexhaustible well of deep mystery, action, comedy, and tragedy to inspire and feed even the most fantastical RPGs. Join game designers who specialize in historical gaming for tips on making it an easy and powerful resource.
Adam Scott Glancy playtests Delta Green: The Garden, a scenario set in the last days of World War I.
In the dying days of World War I, Marines in the Pacific find deadly secrets on a storied island.
Arc Dream Presents: How to Game the Weird, a panel discussion on the ins and outs of designing and running a weird horror scenario. Moderator Daniel Harms leads a discussion with panelists Fiona Maeve Geist, Kenneth Hite, Shane Ivey, Badger McInnes, and Sandy Petersen.
Adam Scott Glancy, Daniel Harms, Kenneth Hite, and Shane Ivey banter about Delta Green at NecronomiCon Providence 2019.
Arc Dream Publishing’s Shane Ivey moderated a deep dive into the cloud-waves of Hali for the origins, evolution, and influence of Chambers’ haunting tales.