Delta Green is now on Roll20!
Our very first, official Delta Green VTT module is now live in the Roll20 Marketplace. The award-winning quickstart rules of DELTA GREEN:
delta green—the black company—godlike—and more
Our very first, official Delta Green VTT module is now live in the Roll20 Marketplace. The award-winning quickstart rules of DELTA GREEN:
The 1990s sourcebook Delta Green: The Conspiracy and an updated edition of the original Delta Green scenario Convergence have begun appearing on Agents’ doorsteps. Kickstarter backers
Rolling Boxcars presents an overview and review of not only each scenario in the book, but the totality of the book itself.
Gen Con Indy returns to Indianapolis. Help us run games and spread the word of Arc Dream and Delta Green to new
Session Four is the finale of The Sea Demon’s Gold. The adventurers reach the haunted heart of the island and face curses and deadly dangers.
Gen Con 2020 made the eminently wise decision to switch to an online convention from July 30 to August 2, 2020. Event
Blood spills. Great treasure is claimed. A chicken meets its fate. A pact is made that cannot easily be undone.
Adventurers journey through a deadly storm to the isle of the Sea Demon, where rumors say a forgotten temple holds riches. They find the island rising like a living thing from the sea, surrounded by and filled with dangers.
Adventurers journey through a deadly storm to the isle of the Sea Demon, where rumors say a forgotten temple holds riches.
This is “Session Zero” for a new 5E campaign that brings together Shane Ivey from Arc Dream Publishing, Mark Finn from the Monty Haul zine, Chris Spivey from Darker Hue Studios, and Aser and Megan Tolentino from The Redacted Files. The DM introduces the Broken Empire setting, the Roll20 interface, and character creation in Fifth Edition. The players create roguish heroes on the crew of the trading ship Heart of Iron.
Innocence Feeds Appalling Appetites. “Delta Green: Hourglass” reveals Hourglass, Oregon, and secrets that your Agents may wish they had never uncovered. But if they don’t seek the truth, who will?
Delta Green, Swords & Sorceries, The King in Yellow, The Unspeakable Oath, Wrestlenomicon, and more. Dennis Detwiller, Rachel K. Ivey, and Shane Ivey discuss Arc Dream Publishing’s 2020 projects.
Join us at Gen Con, July 30 to August 4, 2020. We need lots of volunteer GMs to run Delta Green, our Swords & Sorceries adventures for Dungeons & Dragons, Godlike, Monsters and Other Childish Things, Puppetland, or any of our games.
Our friends at RPPR played two one-hour Puppetland games and recorded them for your amusement and sorrow. BONUS: Watch their short Puppetland LARP!
Before they exploded into The Heroes of New Arcadia, our friends at RPPR ran a few smaller Wild Talents games. Devour them and see what they awaken in you.
Ross ran this vast Wild Talents campaign for the RPPR gang. If you listen to every episode, nonstop, it will only take about 80 hours. So get to it!
Our friends at RPPR have run tons of fantastic Monsters and Other Childish Things games.
Ross Payton playtested his epic Monsters and Other Childish Things campaign Road Trip on RPPR. You can hear it take shape before you play it with your friends!
Caleb Stokes ran “The Spared and the Spoiled,” an epic 12-part campaign for Better Angels, our RPG of demon-powered supervillains trying to make the world a slightly less worse place.
Caleb Stokes ran this 14-part Reign campaign to playtest a supplement for Reign’s second edition.