Voting has begun in the 2014 Ennie Awards. Here at Arc Dream, we are thrilled that our Call of Cthulhu campaign The Sense of the Sleight-of-Hand Man is up for an award. Please vote “1” for Sense in the Best Adventure category.
And don’t overlook all the nominations for our Cthulhu Mythos compatriots at Pelgrane Press (Trail of Cthulhu and Ken and Robin Talk About Stuff), Modiphius Entertainment (Achtung! Cthulhu), Reality Blurs (tremulus), and of course Chaosium (Call of Cthulhu 7th Edition Quickstart).
This is an open ballot, so anyone can participate. Cast your votes now!
This document is the best I’ve seen on the Dreamlands. It keeps the Dreamlands mysterious and fantastic while at the same time underscoring the horrific and terrible nature of the realm. Too many depictions I’ve read either play up the place like a pure fantasy land, akin to Melibone or Hyperborea, in order to interject some lightheartedness into the mythos, or focus solely on the horrific aspects of things like the gugs or moonbeasts. Instead the authors develop both aspects equally, never letting the wonder and horror overpower the other overall. Individual moments within the campaign will emphasize one or the other, but the aggregate demonstrates the horror in beauty and the wonder of terror.
—Larry H., DriveThruRPG
The Sense of the Sleight-of-Hand Man was written and illustrated by award-winning game designer Dennis Detwiller after its funding at Kickstarter, and I edited it and laid it out myself. It was a huge project. We’ve created plenty of Lovecraftian horror with Delta Green and each new issue of The Unspeakable Oath, but the Dreamlands are very much their own kind of weird fiction. We set out to present a full campaign that retains the stark risks and dread of Call of Cthulhu within the Dreamlands — that strange realm where events often move around the player characters and where sometimes their very imagination changes reality. The Sense of the Sleight-of-Hand Man is an epic dream-quest for your Investigators, filled with unique wonders and terrors.
To learn more about The Sense of the Sleight-of-Hand Man:
- Read my actual-play reports from part of the campaign.
- Listen to The Sense of the Sleight-of-Hand Man being played, session by session.
- See excerpts at DriveThruRPG and order it there in PDF or hardback.
- Or order it in paperback from arcdream.com or Amazon.