{"id":893,"date":"2011-09-27T01:42:52","date_gmt":"2011-09-27T08:42:52","guid":{"rendered":"http:\/\/arcdream.com\/home\/?p=893"},"modified":"2011-09-27T01:42:52","modified_gmt":"2011-09-27T08:42:52","slug":"the-kerberos-club-fate-edition-conviction-aspects","status":"publish","type":"post","link":"https:\/\/arcdream.com\/home\/2011\/09\/the-kerberos-club-fate-edition-conviction-aspects\/","title":{"rendered":"The Kerberos Club (FATE Edition): Conviction Aspects"},"content":{"rendered":"<p><em>(Crossposted on <a title=\"Spirit of the Blank\" href=\"http:\/\/spiritoftheblank.blogspot.com\/2011\/09\/kerberos-conviction-aspects.html\" target=\"_blank\">Spirit of the Blank<\/a>.)<\/em><\/p>\n<p>When I think about the original <strong><em>Wild Talents<\/em><\/strong> version of <strong><em>The Kerberos Club<\/em><\/strong>, I tend to think of <strong>Benjamin Baugh<\/strong>&#8216;s fantastic treatment of the setting. This is probably because it is, as I may have mentioned, <em>fantastic<\/em>. But over and above that, it&#8217;s important to remember that Ben also\u00a0introduced some cool new mechanics for <em>WT<\/em>, not the least of which is\u00a0<strong>Convictions<\/strong>.<\/p>\n<p>In\u00a0<em>WT<\/em>, Convictions make a character&#8217;s beliefs, goals, and the like mechanically significant. Every Conviction has a numerical rating. When you act in accordance with a Conviction, especially if doing so puts you at some sort of disadvantage, you earn Willpower equal to the Conviction&#8217;s value. And if you defy a Conviction, even by accident, you lose\u00a0a like amount of Willpower.<\/p>\n<p>Any of this sound familiar, FATE fans?<\/p>\n<p>So obviously, for the FATE conversion, Convictions had to be aspects. I mean, they were practically aspects to begin with. But they had to be &#8220;bigger&#8221; aspects than all the others, seeing as how they represent what&#8217;s nearest and dearest to the character&#8217;s heart. All Convictions are aspects, but not all aspects are Convictions.<\/p>\n<p>Fortunately, an easy way to handle this is already implied in standard FATE rules, if not outright stated in some implementations. Compels on Conviction aspects start at\u00a0<em>two<\/em> Fate Points instead of one. The aspect is a bigger deal for the character, so the incentive to go along with it is greater too. Likewise,\u00a0<em>refusing<\/em> a compel on a Conviction aspect costs just as much. And the GM can escalate to\u00a0<em>three<\/em> Fate Points from there, if it comes to that.<\/p>\n<p>Needless to say, I&#8217;m a firm believer in making players pay for refusing compels. For me, if refusing doesn&#8217;t come with a cost, the whole Fate Point economy suffers for it. Conviction aspects illustrate that perfectly. In the fiction, a character should follow his convictions more often than not. And when they don&#8217;t, it should be a difficult decision. The beauty part of the whole pay-to-refuse thing is that the mechanics nicely reflect the fiction: The character doesn&#8217;t want to violate her most firmly held beliefs, and the player doesn&#8217;t want to part with two or three Fate Points if at all possible.<\/p>\n<p>There are some differences between how\u00a0<em>WT<\/em>&#8216;s Convictions and FATE&#8217;s Conviction aspects shake out in play. The most notable, though, and certainly the most emblematic of the differences between the two systems, may be one mentioned above.\u00a0The fact that a Conviction can cost you Willpower if it&#8217;s violated even by\u00a0<em>accident<\/em> &#8212; like if you have a Conviction against killing and then happen to roll, say, 7&#215;10 on an attack &#8212; is something that just doesn&#8217;t happen in FATE. Something similar crops up when comparing the\u00a0<em>WT<\/em> <strong>Unrest<\/strong> mechanic, which determines unfavorable public reaction to Strangeness with a dice roll, and Strange FATE&#8217;s\u00a0<strong>Collateral consequences<\/strong>, which does the same through a conscious choice on behalf of the players. But that&#8217;s another topic for another time.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>(Crossposted on Spirit of the Blank.) When I think about the original Wild Talents version of The Kerberos Club, I tend to<\/p>\n<p class=\"link-more\"><a class=\"myButt \" href=\"https:\/\/arcdream.com\/home\/2011\/09\/the-kerberos-club-fate-edition-conviction-aspects\/\">Read More<\/a><\/p>\n","protected":false},"author":28,"featured_media":798,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[153,93],"tags":[],"class_list":["post-893","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-fate","category-the-kerberos-club"],"jetpack_featured_media_url":"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/07\/Kerberos-FATEv2-612.jpg","jetpack_shortlink":"https:\/\/wp.me\/p1wrNI-ep","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts\/893","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/users\/28"}],"replies":[{"embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/comments?post=893"}],"version-history":[{"count":2,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts\/893\/revisions"}],"predecessor-version":[{"id":895,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts\/893\/revisions\/895"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/media\/798"}],"wp:attachment":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/media?parent=893"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/categories?post=893"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/tags?post=893"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}