{"id":828,"date":"2011-08-11T15:24:11","date_gmt":"2011-08-11T22:24:11","guid":{"rendered":"http:\/\/arcdream.com\/home\/?p=828"},"modified":"2011-08-11T15:24:11","modified_gmt":"2011-08-11T22:24:11","slug":"gencon-2011-an-unspeakable-return","status":"publish","type":"post","link":"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/","title":{"rendered":"GenCon 2011: An Unspeakable Return"},"content":{"rendered":"<p><a href=\"http:\/\/www.gencon.com\/\">GenCon<\/a> is the one convention that I make sure to attend every year. There are plenty of local and regional conventions that I miss, either for lack of time (deadlines loom) or lack of budget (there\u2019s only so much we can spend on marketing). But GenCon is the biggest and the best. It\u2019s a place where I can sit down with writers, artists and publishers to discuss big plans in person. It\u2019s a great way for all of us publishers to talk to tons of gamers about their experiences with our games face to face. There\u2019s no place like it for meeting new friends and bonding with old ones. And it\u2019s chock full of games.<\/p>\n<figure id=\"attachment_830\" aria-describedby=\"caption-attachment-830\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0896.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"830\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/20110803_0896\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0896.jpg\" data-orig-size=\"480,359\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20110803_0896\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Did I mention driving 16-18 hours each way to bring stuff for a bunch of publishers?&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0896.jpg\" class=\"size-full wp-image-830\" title=\"20110803_0896\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0896.jpg\" alt=\"\" width=\"480\" height=\"359\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0896.jpg 480w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0896-300x224.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-830\" class=\"wp-caption-text\">Did I mention driving 16-18 hours each way to bring stuff for a bunch of publishers?<\/figcaption><\/figure>\n<p><strong>\u2018ONE RING\u2019 TO RULE THEM ALL<\/strong><\/p>\n<p>This year Arc Dream Publishing shared a sprawling booth space with <a href=\"http:\/\/tccorp.com\/pagan\/\">Pagan Publishing<\/a>, <a href=\"http:\/\/arkhambazaar.com\/dagon-industries-store\">Dagon Industries<\/a>, and <a href=\"http:\/\/www.cubicle7.co.uk\/\">Cubicle 7 Entertainment<\/a>. We had a single regular booth; Pagan and Dagon shared one next to ours; Cubicle 7 had a big wraparound setup behind us.<\/p>\n<p>(<a href=\"http:\/\/www.tripleacegames.com\/\">Triple Ace Games<\/a> was originally going to be in the mix, too, but some kind of screw-up in GenCon\u2019s planning meant they got exiled to their own space on the other side of the hall. That sucked royally for Wiggy and company but afterward they said they had a good show despite it.)<\/p>\n<p>The Arc Dream Publishing booth crew this year included booth manager John Marron, Simeon Cogswell, Meg Hen, Kevin Pezzano, and Greg Stolze. Kevin was running lots of games \u2014 along with a host of amazing volunteer GM\u2019s; thank you! \u2014 and Greg was both running games and hosting panels and seminars as an official GenCon Guest of Honor (look at the big shot!), so manning the booth fell mainly to me, John, Simeon and Meg. Ross Payton of <a href=\"http:\/\/slangdesign.com\/rppr\/\">Role Playing Public Radio<\/a> and the <a href=\"http:\/\/theunspeakableoath.com\/home\/?cat=76\">Unspeakable!<\/a> podcast, and Ennie nominee for the <em><a href=\"http:\/\/www.arcdream.com\/zencart\/index.php?main_page=index&amp;cPath=6\">Monsters and Other Childish Things<\/a><\/em> campaign <em><a href=\"http:\/\/www.arcdream.com\/zencart\/index.php?main_page=product_info&amp;cPath=6&amp;products_id=33\">Road Trip<\/a><\/em>, was running games and promoting his new book <em><a href=\"http:\/\/www.zombiesoftheworld.com\/\">Zombies of the World<\/a><\/em>, which we had at the Arc Dream booth.<\/p>\n<figure id=\"attachment_831\" aria-describedby=\"caption-attachment-831\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0011.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"831\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/jm0807_0011\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0011.jpg\" data-orig-size=\"480,360\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"JM0807_0011\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Meg says it&amp;#8217;s just TOO much awesome.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0011.jpg\" class=\"size-full wp-image-831\" title=\"JM0807_0011\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0011.jpg\" alt=\"\" width=\"480\" height=\"360\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0011.jpg 480w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0011-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-831\" class=\"wp-caption-text\">Meg says it&#39;s just TOO much awesome.<\/figcaption><\/figure>\n<p>At GenCon we debuted the <em>FATE<\/em> edition of <em>The Kerberos Club,<\/em> Benjamin Baugh&#8217;s Ennie Award-nominated setting of superheroic Victorian adventure. Mike Olson, the designer who adapted it to <em>FATE<\/em>, was on hand to run games along with a couple of volunteers (thank you!), and he&#8217;ll be talking a lot about <em>FATE Kerberos<\/em> soon. In the meantime you can buy it <a href=\"http:\/\/www.rpgnow.com\/product_info.php?cPath=&amp;products_id=93899\">HERE IN PDF<\/a> and <a href=\"http:\/\/www.arcdream.com\/zencart\/index.php?main_page=product_info&amp;cPath=13&amp;products_id=42\">HERE IN PRINT WITH FREE PDF<\/a>.<\/p>\n<p>Being next door to Pagan and Dagon meant we hung out during exhibitor hours with their usual crew: Adam Scott Glancy, Jarred Wallace and Rick Neal. Being next door to Cubicle 7 we got to talk a bit (not as much as I\u2019d like; they were even more swamped than we were) with Dominic McDowell-Thomas and Sarah Newton of C7, Gareth-Michael Skarka of fellow C7 partner Adamant Entertainment, and Francesco Napitello, designer of C7\u2019s amazing new <em><a href=\"http:\/\/www.cubicle7.co.uk\/our-games\/the-one-ring\/\">One Ring<\/a><\/em> roleplaying game.<\/p>\n<figure id=\"attachment_832\" aria-describedby=\"caption-attachment-832\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0021.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"832\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/jm0804_0021\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0021.jpg\" data-orig-size=\"480,360\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"JM0804_0021\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Also, Jarred has been working out and losing weight like a total bad-ass.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0021.jpg\" class=\"size-full wp-image-832\" title=\"JM0804_0021\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0021.jpg\" alt=\"\" width=\"480\" height=\"360\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0021.jpg 480w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0021-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-832\" class=\"wp-caption-text\">Also, Jarred has been working out and losing weight like a total bad-ass.<\/figcaption><\/figure>\n<p>This was the first time I\u2019d met Francesco and he was terrific. He and John and I spent lots of time talking about his design of <em>One Ring<\/em> and the general challenges of adapting Tolkien. (At Arc Dream I don\u2019t do much that touches on Tolkien, but I\u2019m a crazy fan. For a few years in the mid-1990s I was obsessively involved in an online Middle Earth game called <a href=\"http:\/\/www.elendor.net\/index.php\/Main_Page\">Elendor<\/a>, for hours on hours on hours a day; I ought to still be apologizing to my wife for all that lost time, but I played a hardcore Grishnakh.)<\/p>\n<figure id=\"attachment_833\" aria-describedby=\"caption-attachment-833\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0002.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"833\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/jm0804_0002\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0002.jpg\" data-orig-size=\"480,360\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"JM0804_0002\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;When we showed up with One Ring, Francesco hugged and kissed the pallet. True story.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0002.jpg\" class=\"size-full wp-image-833\" title=\"JM0804_0002\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0002.jpg\" alt=\"\" width=\"480\" height=\"360\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0002.jpg 480w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0002-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-833\" class=\"wp-caption-text\">When we showed up with One Ring, Francesco hugged and kissed the pallet. True story.<\/figcaption><\/figure>\n<p>It didn\u2019t hurt that before we\u2019d even reached Indianapolis, John and I agreed we were more excited about <em>One Ring<\/em> than we had been about any past LOTR game. Seing <em>One Ring<\/em> in person only reinforced that. At one point in the con I was walking with Dan Repperger of <a href=\"http:\/\/www.feartheboot.com\/\">Fear the Boot<\/a> and I talked his ear off about <em>One Ring<\/em> until he started to get that glazed \u201cThe fanboy won\u2019t stop ranting\u201d look in his eyes. I can\u2019t wait to start a game. I hope C7 brings Francesco back next year.<\/p>\n<p>I saw tons of other great people but usually in brief flashes \u2014 \u201chello\u201d to Brennan Taylor here, a moment discussing Delta Green with Daniel Solis there, a brief chat with Simon Rogers at the Pelgrane Press booth. Scott Glancy and I had dinner with Ken Hite and Frank Frey after the \u201cDelta Green and The Unspeakable Oath\u201d panel. Greg, Ross and I joined some friends \u2014 Ross\u2019 friend Caleb, my old Operation SANDMAN player Keith Potter and his friend Ross (different Ross) \u2014 for a <em>Call of Cthulhu<\/em> game with Scott, a World War I air combat adventure that goes monstrously wrong. The next night Greg and I went to the Games on Demand room and joined an indie game playtest. I hoped to join a Warmachine game with Chris Gunning \u2014 he even arranged to have the rulebook sent to me way ahead of time \u2014 but didn\u2019t manage it. GenCon devours time.<\/p>\n<figure id=\"attachment_834\" aria-describedby=\"caption-attachment-834\" style=\"width: 360px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0898.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"834\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/20110803_0898\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0898.jpg\" data-orig-size=\"360,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20110803_0898\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Greg recommended this, I ordered it and it was amazing.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0898.jpg\" class=\"size-full wp-image-834\" title=\"20110803_0898\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0898.jpg\" alt=\"\" width=\"360\" height=\"480\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0898.jpg 360w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110803_0898-225x300.jpg 225w\" sizes=\"auto, (max-width: 360px) 100vw, 360px\" \/><\/a><figcaption id=\"caption-attachment-834\" class=\"wp-caption-text\">Greg recommended this, I ordered it and it was amazing.<\/figcaption><\/figure>\n<p><strong>THE AWARD GOES TO . . .<\/strong><\/p>\n<p><a href=\"http:\/\/www.ennie-awards.com\">The Ennie Awards<\/a> were a highlight. Since we started submitting our games to the Ennies in 2008 we\u2019ve been nominated multiple times every year but we never won anything. That\u2019s the down side of enjoying a devoted but relatively small audience; all the bigger players tend to muster more votes in the Ennies\u2019 online poll to pick the winners. I always explain that an Ennie nomination is itself a great honor because the nominees are chosen by a small panel of judges, die-hard game fans, looking at quality without regard for market impact or audience size.<\/p>\n<p>This time we were nominated for Best Setting <em>(<a href=\"http:\/\/www.arcdream.com\/zencart\/index.php?main_page=product_info&amp;cPath=5&amp;products_id=30\">Progenitor<\/a>),<\/em> Best Adventure twice (<em><a href=\"http:\/\/www.arcdream.com\/zencart\/index.php?main_page=product_info&amp;cPath=6&amp;products_id=33\">Road Trip<\/a><\/em> and <em><a href=\"http:\/\/www.delta-green.com\/\">Delta Green: Targets of Opportunity<\/a>),<\/em> Best Writing <em>(Delta Green: Targets of Opportunity),<\/em> and Best Accessory <em>(<a href=\"http:\/\/www.theunspeakableoath.com\">The Unspeakable Oath<\/a>).<\/em><\/p>\n<p><a href=\"http:\/\/www.ennie-awards.com\/blog\/wp-content\/uploads\/2011\/08\/2011_Winners.pdf\">We took home the Silver award (second place) for Best Writing and the Silver for Best Adventure, both for Targets. <\/a><\/p>\n<figure id=\"attachment_835\" aria-describedby=\"caption-attachment-835\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0885.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"835\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/20110805_0885\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0885.jpg\" data-orig-size=\"480,360\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20110805_0885\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Taken just after I returned meeping and gibbering from the stage.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0885.jpg\" class=\"size-full wp-image-835\" title=\"20110805_0885\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0885.jpg\" alt=\"\" width=\"480\" height=\"360\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0885.jpg 480w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0885-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-835\" class=\"wp-caption-text\">Taken just after I returned meeping and gibbering from the stage.<\/figcaption><\/figure>\n<p>It was a shock. I felt and looked like a deer in headlights when I went onstage with Ken Hite to accept the first one, for Best Writing. I mumbled something about how all the credit was due to the amazing writers of the book, named a couple of names, forgot the rest, and then shuffled offstage in a daze.<\/p>\n<p>The second award was even more of a shock, but I\u2019d been somewhat braced by the first one so I think I put in a more creditable performance. At least, I very clearly remember what I said, so it certainly felt better to me:<\/p>\n<blockquote><p>\u201cWell, then. [Laughter from audience.] This is . . . kind of an interesting award, because Targets of Opportunity is actually the first Delta Green book to not include any adventures in it. [Laughter, cheers, lots of clapping from audience.] But I\u2019d like to think it earned it, anyway. Because while of course Delta Green is a Cthulhu Mythos game with alien gods and tentacles, it\u2019s not really about that. It\u2019s about human beings and the choices they make when confronted with that kind of threat and power. And in Delta Green, those choices always lead to horrifying adventures. Thank you.\u201d<\/p><\/blockquote>\n<p>It won\u2019t win any Best Writing awards, but for a completely off-the-cuff speech I think it was all right.<\/p>\n<figure id=\"attachment_836\" aria-describedby=\"caption-attachment-836\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0886.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"836\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/20110805_0886\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0886.jpg\" data-orig-size=\"480,359\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"20110805_0886\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Who needs adventures anyway?&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0886.jpg\" class=\"size-full wp-image-836\" title=\"20110805_0886\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0886.jpg\" alt=\"\" width=\"480\" height=\"359\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0886.jpg 480w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/20110805_0886-300x224.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-836\" class=\"wp-caption-text\">Who needs adventures anyway?<\/figcaption><\/figure>\n<p><a href=\"http:\/\/www.Yog-Sothoth.com\">Yog-Sothoth.com<\/a> grabbed Best Podcast, <a href=\"http:\/\/www.greenronin.com\/\">Green Ronin<\/a> took home an assortment of awards (as always!), and <a href=\"http:\/\/www.dresdenfilesrpg.com\/\">Evil Hat\u2019s <em>Dresden Files RPG<\/em><\/a> was the awards darling of the Ennies, and I was thrilled at all that, too.<\/p>\n<p>After the Ennies was Scott\u2019s <em>Cthulhu<\/em> game with Greg and friends. That was a night packed with greatness.<\/p>\n<figure id=\"attachment_837\" aria-describedby=\"caption-attachment-837\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0806_0001.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"837\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/jm0806_0001\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0806_0001.jpg\" data-orig-size=\"480,360\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"JM0806_0001 Greg Stolze\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Greg reminds us that he wrote a vast swath of Targets.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0806_0001.jpg\" class=\"size-full wp-image-837\" title=\"JM0806_0001\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0806_0001.jpg\" alt=\"\" width=\"480\" height=\"360\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0806_0001.jpg 480w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0806_0001-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-837\" class=\"wp-caption-text\">Greg reminds us that he wrote a vast swath of Targets.<\/figcaption><\/figure>\n<p><strong>THE OATH AND DELTA GREEN<\/strong><\/p>\n<p><em>The Unspeakable Oath<\/em> was our biggest seller this year, which was a very fun turn. During the Ennie Awards there was an audible mumbling of pleased surprise when the <em>Oath<\/em> showed up as a nominee on the big screen, and all through the convention we had people coming up thrilled to see it back. (Thanks go to my friend Ken Lavender for some of that \u2014 he was working the Pinnacle booth, right next to us, and kept sending people over when they asked about Cthulhu stuff. Thanks, Ken!)<\/p>\n<figure id=\"attachment_838\" aria-describedby=\"caption-attachment-838\" style=\"width: 360px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0016.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"838\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/jm0804_0016\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0016.jpg\" data-orig-size=\"360,480\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"JM0804_0016\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;John Marron, booth god. (He&amp;#8217;s the one manning the booth, not the one with the sai.)&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0016.jpg\" class=\"size-full wp-image-838\" title=\"JM0804_0016\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0016.jpg\" alt=\"\" width=\"360\" height=\"480\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0016.jpg 360w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0016-225x300.jpg 225w\" sizes=\"auto, (max-width: 360px) 100vw, 360px\" \/><\/a><figcaption id=\"caption-attachment-838\" class=\"wp-caption-text\">John Marron, booth god. (He&#39;s the one manning the booth, not the one with the spiky thing.)<\/figcaption><\/figure>\n<p>Thursday night we held a panel on <em>The Unspeakable Oath<\/em> and Delta Green, with me, Greg Stolze, Ken Hite, Scott Glancy and <em>Oath<\/em> contributor and advisor Monte Cook. Scott missed the first half of the panel because he was running a game, so we spent that section talking about the <em>Oath<\/em> and getting feedback from the audience as to what they most liked seeing in the <em>Oath<\/em> and what they got out of it.<\/p>\n<figure id=\"attachment_839\" aria-describedby=\"caption-attachment-839\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0025.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"839\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/jm0804_0025\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0025.jpg\" data-orig-size=\"480,360\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"JM0804_0025\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;Elsewhere, John, Kevin, Meg and Simeon join an RPG.net meet-and-drink.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0025.jpg\" class=\"size-full wp-image-839\" title=\"JM0804_0025\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0025.jpg\" alt=\"\" width=\"480\" height=\"360\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0025.jpg 480w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0804_0025-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-839\" class=\"wp-caption-text\">Elsewhere, John, Kevin, Meg and Simeon join an RPG.net meet-and-drink.<\/figcaption><\/figure>\n<p>When Scott arrived we switched over to Delta Green.<\/p>\n<p>We\u2019re working on <em>Delta Green<\/em> as a standalone roleplaying game.<\/p>\n<p>It will be its own game, not a supplement to <em>Call of Cthulhu,<\/em> but it will incorporate parts of BRP and CoC that have been released in the Open Gaming License as well as new system elements. We have two core goals: To create a game tailored specifically to Delta Green and its vision of the Cthulhu Mythos, and to make sure that all the past Delta Green material is fully compatible with the new system.<\/p>\n<p>Tailoring the game specifically to Delta Green means adapting just about every aspect of the system to the things that make Delta Green tick. The Sanity rules will be based on the <em>Call of Cthulhu<\/em>-derived Sanity rules found in the OGL, but will be customized to reflect a somewhat more sophisticated understanding of trauma and post-traumatic stress that\u2019s emerged in recent years. Combat rules will be clarified and will allow for somewhat more realistic tactical options. Interrogation, persuasion, surveillance, pursuit, hacking, research and tradecraft will take center stage.<\/p>\n<p>Character creation will include advantages to reflect characters\u2019 unique backgrounds and the nature of their past exposure to supernatural horrors. Skills will be consolidated into a small number of core skills with a wider, optional range of specialties. Every character will have defined motivations that will either enhance or undermine psychological resilience, depending on how badly those motivations have suffered under the stress of the character\u2019s involvement in Delta Green.<\/p>\n<p>Making all this backwards-compatible won\u2019t be hard. Every one of the primary designers has 20 to 30 years of experience designing for BRP and specifically for <em>Call of Cthulhu<\/em>. You will be able to use a stat block from any Delta Green book (or any other <em>Call of Cthulhu<\/em> supplement) in the Delta Green RPG without headache-inducing conversions.<\/p>\n<p><em> <\/em><\/p>\n<p><em> <\/em><\/p>\n<p><em> <\/em><\/p>\n<p><em><\/p>\n<figure id=\"attachment_840\" aria-describedby=\"caption-attachment-840\" style=\"width: 480px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0015.jpg\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"840\" data-permalink=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/jm0807_0015\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0015.jpg\" data-orig-size=\"480,360\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"JM0807_0015\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;The last day of GenCon, after taking down the booth, before plenty of beer.&lt;\/p&gt;\n\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0015.jpg\" class=\"size-full wp-image-840\" title=\"JM0807_0015\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0015.jpg\" alt=\"\" width=\"480\" height=\"360\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0015.jpg 480w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0015-300x225.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><figcaption id=\"caption-attachment-840\" class=\"wp-caption-text\">The last day of GenCon, after taking down the booth, before plenty of beer.<\/figcaption><\/figure>\n<p><\/em><\/p>\n<p><em> <\/em><\/p>\n<p><em> <\/em><\/p>\n<p><em>Delta Green: The Roleplaying Game<\/em> will be written by me, Dennis Detwiller, Adam Scott Glancy, Kenneth Hite and Greg Stolze, with contributions from John Scott Tynes and several other writers who excel at horror and conspiracy. It\u2019ll be published by Arc Dream Publishing under license from the Delta Green Partnership.<\/p>\n<p>We don\u2019t yet have a release date. I\u2019ll announce it far and wide when we do.<\/p>\n<p>On a personal note, HOLY CRAP WE\u2019RE FINALLY MAKING THE DELTA GREEN GAME!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>GenCon is the one convention that I make sure to attend every year. There are plenty of local and regional conventions that<\/p>\n<p class=\"link-more\"><a class=\"myButt \" href=\"https:\/\/arcdream.com\/home\/2011\/08\/gencon-2011-an-unspeakable-return\/\">Read More<\/a><\/p>\n","protected":false},"author":1,"featured_media":831,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[83,155,153,93,125],"tags":[156,89,157,164,168,147,165,167,127,11,162,158,87,159,161,166,148,163,122,169,85,160,170,171],"class_list":["post-828","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-delta-green","category-events","category-fate","category-the-kerberos-club","category-the-unspeakable-oath","tag-156","tag-adam-scott-glancy","tag-cubicle-7-entertainment","tag-dagon-industries","tag-dominic-mcdowell-thomas","tag-ennie-awards","tag-francesco-nepitello","tag-gareth-michael-skarka","tag-gencon","tag-greg-stolze","tag-jarred-wallace","tag-john-marron","tag-kenneth-hite","tag-kevin-pezzano","tag-meg-hen","tag-one-ring","tag-pagan-publishing","tag-rick-neal","tag-ross-payton","tag-sarah-newton","tag-shane-ivey","tag-simeon-cogswell","tag-tolkien","tag-zombies-of-the-world"],"jetpack_featured_media_url":"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/08\/JM0807_0011.jpg","jetpack_shortlink":"https:\/\/wp.me\/p1wrNI-dm","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts\/828","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/comments?post=828"}],"version-history":[{"count":6,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts\/828\/revisions"}],"predecessor-version":[{"id":846,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts\/828\/revisions\/846"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/media\/831"}],"wp:attachment":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/media?parent=828"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/categories?post=828"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/tags?post=828"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}