{"id":2176,"date":"2013-11-15T12:00:28","date_gmt":"2013-11-15T19:00:28","guid":{"rendered":"http:\/\/arcdream.com\/home\/?p=2176"},"modified":"2014-03-11T13:43:54","modified_gmt":"2014-03-11T19:43:54","slug":"godlike-talent-power-generator","status":"publish","type":"post","link":"https:\/\/arcdream.com\/home\/2013\/11\/godlike-talent-power-generator\/","title":{"rendered":"GODLIKE: Talent Power Generator"},"content":{"rendered":"<p dir=\"ltr\"><a href=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2013\/11\/Godlike-Talent-Power-Generator.pdf\"><em>Click here to download a one-page version for easy printing.<\/em><\/a><\/p>\n<p dir=\"ltr\">Talent powers took every conceivable form in the World War II of <a href=\"http:\/\/www.arcdream.com\/zencart\/index.php?main_page=product_info&amp;cPath=4&amp;products_id=49\"><em>Godlike<\/em><\/a>, but statisticians quickly realized that a few powers were the most common. Most frequently seen were superhuman strength and\/or toughness, then various forms of telekinesis or flight. Attack powers, super stealth, and the ability to cancel out other Talents appeared with some frequency as well.<\/p>\n<p dir=\"ltr\">This tool takes those observations into account. If you\u2019re running a <em>Godlike<\/em> game and want to generate an NPC Talent\u2019s powers from scratch, simply roll a few dice and jot down the results. It works for Talents with 10 or more Will points and for individual powers worth up to 25 Will points.<\/p>\n<p dir=\"ltr\"><strong>STEP ONE (at 10 Will Points):<\/strong> Roll 1d for Power Type, below.<\/p>\n<p dir=\"ltr\"><strong>STEP TWO (roll once per 5 Will Points beyond 10):<\/strong><\/p>\n<p dir=\"ltr\" style=\"padding-left: 30px;\"><strong><em>(1-5)<\/em> <\/strong>Add 5 to the Will points value of the power you just rolled. <em>Results are not cumulative;<\/em> use the entry for the next-highest Will point value. If the power is already at 25 Will points, treat this as a roll of 6-10.<\/p>\n<p dir=\"ltr\" style=\"padding-left: 30px;\"><em><strong>(6-10)<\/strong> <\/em>Add 5 to Base Will. If you get this result twice in a row, disregard both instances and add a new power instead.<\/p>\n<h2 dir=\"ltr\">Power Type<\/h2>\n<p><strong>(1) CONTAINMENT<\/strong><\/p>\n<ul>\n<li><em>10 Will:<\/em>\u00a0Containmend 5d (Interfere; No Liquids of Gas)<\/li>\n<li><em>15 Will:<\/em>\u00a0Containment 5d (Interfere)<\/li>\n<li><em>20 Will:<\/em>\u00a0Containment 5d (No Liquids or Gas)<\/li>\n<li><em>25 Will:<\/em>\u00a0Containment 5d<\/li>\n<\/ul>\n<p dir=\"ltr\"><strong>(2) EXTRA TOUGH<\/strong><\/p>\n<ul>\n<li><em>10 Will:<\/em>\u00a0Extra Tough 2; +2 Base Will<\/li>\n<li><em>15 Will:<\/em>\u00a0Extra Tough 2; +2 Base Will; Regeneration 5d (Only Shock)<\/li>\n<li><em>20 Will:<\/em>\u00a0Extra Tough 2; Regeneration 4d<\/li>\n<li><em>25 Will:<\/em>\u00a0Extra Tough 3; Regeneration 4d; +1 Base Will<\/li>\n<\/ul>\n<p><strong>(3) FLIGHT<\/strong><\/p>\n<ul>\n<li><em>10 Will:<\/em>\u00a0Flight 3d (Running Start); +1 Base Will<\/li>\n<li><em>15 Will:<\/em>\u00a0Flight 5d (Running Start)<\/li>\n<li><em>20 Will:<\/em>\u00a0Flight 5d<\/li>\n<li><em>25 Will:<\/em>\u00a0Flight 5d (Power Stunt: Fast +5d)<\/li>\n<\/ul>\n<p><strong>(4) HARM<\/strong><\/p>\n<ul>\n<li><em>10 Will:<\/em>\u00a0Harm 3d (No Defends Quality; Jumpy); +1 Base Will<\/li>\n<li><em>15 Will:<\/em>\u00a0Harm 5d (No Defends Quality; Jumpy)<\/li>\n<li><em>20 Will:<\/em>\u00a0Harm 5d (No Defends Quality)<\/li>\n<li><em>25 Will:<\/em>\u00a0Harm 5d<\/li>\n<\/ul>\n<p dir=\"ltr\"><strong>(5) HEAVY ARMOR<\/strong><\/p>\n<ul>\n<li><em>10 Will:<\/em> Heavy Armor 1 (Ablative); Extra Tough 1<\/li>\n<li><em>15 Will:<\/em> Heavy Armor 1; Extra Tough 2<\/li>\n<li><em>20 Will:<\/em> Heavy Armor 2 (Ablative); Extra Tough 2<\/li>\n<li><em>25 Will:<\/em> Heavy Armor 3; Extra Tough 1<\/li>\n<\/ul>\n<p dir=\"ltr\"><strong>(6) HYPERBODY<\/strong><\/p>\n<ul>\n<li><em>10 Will:<\/em>\u00a0+5d Body<\/li>\n<li><em>15 Will:<\/em>\u00a0+5d+1hd Body<\/li>\n<li><em>20 Will:<\/em>\u00a0+5d+1wd Body<\/li>\n<li><em>25 Will:<\/em>\u00a0+5d+1hd+1wd Body<\/li>\n<\/ul>\n<p><strong>(7) STEALTH<\/strong><\/p>\n<ul>\n<li><em>10 Will:<\/em>\u00a0Fade 5d (Visible Up Close)<\/li>\n<li><em>15 Will:<\/em>\u00a0Fade 5d<\/li>\n<li><em>20 Will:<\/em>\u00a0Invisibility 5d<\/li>\n<li><em>25 Will:<\/em>\u00a0Invisibility 5d (See While Invisible)<\/li>\n<\/ul>\n<p dir=\"ltr\"><strong>(8) SUPER SPEED<\/strong><\/p>\n<ul>\n<li><em>10 Will:<\/em>\u00a0Super Speed 10d (Attached to Body, or Flight if applicable; Slow Braking)<\/li>\n<li><em>15 Will:<\/em>\u00a0Super Speed 5d (Attached to Body, or Flight if applicable)<\/li>\n<li><em>20 Will:<\/em>\u00a0Super Speed 6d (Attached to Body, or Flight if applicable); +2 Base Will<\/li>\n<li><em>25 Will:<\/em>\u00a0Super Speed 8d (Attached to Body, or Flight if applicable); +1 Base Will<\/li>\n<\/ul>\n<p dir=\"ltr\"><strong>(9) TELEKINESIS<\/strong><\/p>\n<ul>\n<li><em>10 Will:<\/em> Telekinesis 3d (Clumsy; Weak); +1 Base Will<\/li>\n<li><em>15 Will:<\/em> Telekinesis 5d (Clumsy; Weak)<\/li>\n<li><em>20 Will:<\/em> Telekinesis 5d (Weak)<\/li>\n<li><em>25 Will:<\/em> Telekinesis 5d<\/li>\n<\/ul>\n<p><strong>(10) UNUSUAL POWER<\/strong><\/p>\n<ul>\n<li><em>10 Will:<\/em> Roll 1d for an unusual power worth 10 Will<\/li>\n<li><em>15 Will:<\/em>\u00a0Roll 1d for an unusual power worth 15 Will<\/li>\n<li><em>20 Will:<\/em>\u00a0Roll 1d for an unusual power worth 20 Will<\/li>\n<li><em>25 Will:<\/em>\u00a0Roll 1d for an unusual power worth 25 Will<\/li>\n<\/ul>\n<p><strong>UNUSUAL POWERS\u201410 WILL<\/strong><\/p>\n<ul>\n<li>(1-2) Go First 1 with the Combat Precognition extra<\/li>\n<li>(3-4) Multiple Actions 1<\/li>\n<li>(5-6) Rapport 5d<\/li>\n<li>(7-8) +5d in any one Hyperstat<\/li>\n<li>(9-10) +7d and +1hd in any one Hyperskill<\/li>\n<\/ul>\n<p><strong>UNUSUAL POWERS\u201415 WILL<\/strong><\/p>\n<ul>\n<li>(1) Block 5d<\/li>\n<li>(2) Dampen 5d<\/li>\n<li>(3) Dead Ringer 5d<\/li>\n<li>(4) Ghost 5d<\/li>\n<li>(5) Healing 5d<\/li>\n<li>(6) +5d and +1hd in any one Hyperstat<\/li>\n<li>(7) Perception (one specific type) 5d<\/li>\n<li>(8) Precognition 5d<\/li>\n<li>(9) Regeneration 5d<\/li>\n<li>(10) Stun 5d<\/li>\n<\/ul>\n<p><strong>UNUSUAL POWERS\u201420 WILL<\/strong><\/p>\n<ul>\n<li>(1) Alert 5d<\/li>\n<li>(2) Break 5d<\/li>\n<li>(3) Detection 5d<\/li>\n<li>(4) Fetch 5d<\/li>\n<li>(5) Go First 2 with the Combat Precognition extra<\/li>\n<li>(6) Immunity 5d<\/li>\n<li>(7) Instant Death 3hd; +2 Base Will<\/li>\n<li>(8) Multiple Actions 2<\/li>\n<li>(9) Side Step 5d<\/li>\n<li>(10) Zed 5d<\/li>\n<\/ul>\n<p><strong>UNUSUAL POWERS\u201425 WILL<\/strong><\/p>\n<ul>\n<li>(1) Aces 5d<\/li>\n<li>(2) Affinity 5d<\/li>\n<li>(3) Bind 5d<\/li>\n<li>(4) Create (one element or simple phenomenon) 4d with the Greedy flaw; +1 Base Will<\/li>\n<li>(5)\u00a0Go First 3; +1 Base Will<\/li>\n<li>(6) +5d, +1hd, and +1wd in any one Hyperstat<\/li>\n<li>(7) Jinx 5d<\/li>\n<li>(8) Perception (feelings, intent, or another non-physical phenomenon) 5d<\/li>\n<li>(9) Teleportation 5d<\/li>\n<li>(10) <em>Roll 1d:<\/em>\n<ul>\n<li>(1) Alternate Form 5d<\/li>\n<li>(2) Control 5d<\/li>\n<li>(3) Disintegration 5d<\/li>\n<li>(4) Goldberg Science 5d<\/li>\n<li>(5) Psychic Artifact 5d<\/li>\n<li>(6) Sidekick 5d<\/li>\n<li>(7) Thought Control: Projected Hallucination 5d<\/li>\n<li>(8) Time Fugue 5d<\/li>\n<li>(9) Transform 5d<\/li>\n<\/ul>\n<ul>\n<li>(10) Transmutation 5d<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<blockquote>\n<p dir=\"ltr\"><strong>Example<\/strong>: John and Kevin are new players joining a GODLIKE game, and they don\u2019t have time to generate Talents from scratch. They pick up some dice.\u00a0The GM says they have 25 Will points to spend.<\/p>\n<p>John&#8217;s first roll comes up 3: Flight 3d, with the Running Start flaw, and a +1 bonus to Base Will. That covers the first 10 Will points in his budget. John rolls the die three more times for 1, 4, and 3. 1: Add 5 to the last power; that changes it to Flight 5d with the Running Start flaw, but he loses the +1 Base Will bonus. \u00a04: Add 5 to the last power; that changes it to Flight 5d, without the flaw. 3: Add 5 to the last power; that makes it Flight 5d with the Power Stunt of Fast at +5d. He rolls 5d to fly and can reach speeds up to 150 mph.<\/p>\n<p>Now Kevin rolls. The first die comes up 4: Harm at 3d, with no Defends quality and the Jumpy flaw, and +1 Base Will. Next he rolls 9, for +5 Base Will. Then 5, which makes the existing Harm power 5d (still Jumpy) but removes the +1 Base Will. Then 9, for +5 Base Will again. Kevin has a total of +10 Base Will and a Harm power \u2014 Kevin decides it&#8217;s a deadly jet of sparks \u2014 that costs 15 Will points.<\/p><\/blockquote>\n<p style=\"text-align: center;\"><a href=\"http:\/\/www.arcdream.com\/zencart\/index.php?main_page=product_info&amp;cPath=4&amp;products_id=49\"><img decoding=\"async\" data-attachment-id=\"1072\" data-permalink=\"https:\/\/arcdream.com\/home\/2012\/07\/editors-commentary-godlike-pdf-and-paperback-edition\/godlike-paperback-cover-front-612\/\" data-orig-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2012\/07\/godlike-paperback-cover-front-612.jpg\" data-orig-size=\"612,792\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;}\" data-image-title=\"Godlike superhero roleplaying game in PDF and paperback\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2012\/07\/godlike-paperback-cover-front-612.jpg\" class=\"aligncenter  wp-image-1072\" alt=\"Godlike superhero roleplaying game in PDF and paperback\" src=\"http:\/\/arcdream.com\/home\/wp-content\/uploads\/2012\/07\/godlike-paperback-cover-front-612.jpg\" width=\"600\" srcset=\"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2012\/07\/godlike-paperback-cover-front-612.jpg 612w, https:\/\/arcdream.com\/home\/wp-content\/uploads\/2012\/07\/godlike-paperback-cover-front-612-231x300.jpg 231w\" sizes=\"(max-width: 612px) 100vw, 612px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Click here to download a one-page version for easy printing. Talent powers took every conceivable form in the World War II of<\/p>\n<p class=\"link-more\"><a class=\"myButt \" href=\"https:\/\/arcdream.com\/home\/2013\/11\/godlike-talent-power-generator\/\">Read More<\/a><\/p>\n","protected":false},"author":1,"featured_media":523,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[6],"tags":[46],"class_list":["post-2176","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-godlike","tag-powers"],"jetpack_featured_media_url":"https:\/\/arcdream.com\/home\/wp-content\/uploads\/2011\/04\/04-Telekinesis.jpg","jetpack_shortlink":"https:\/\/wp.me\/p1wrNI-z6","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts\/2176","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/comments?post=2176"}],"version-history":[{"count":8,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts\/2176\/revisions"}],"predecessor-version":[{"id":2195,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/posts\/2176\/revisions\/2195"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/media\/523"}],"wp:attachment":[{"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/media?parent=2176"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/categories?post=2176"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcdream.com\/home\/wp-json\/wp\/v2\/tags?post=2176"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}