Skip to content
Search for:
X
Search for:
X
  • PRINT
    • Free PDF Guarantee
    • Retail
  • DIGITAL
  • RESOURCES
  • ABOUT
    • Delta Green
    • Swords & Sorceries (5E)
    • Wrestlenomicon
  • ADMIN

Arc Dream Publishing

delta green—the black company—godlike—and more

Tag: rules

Delta Green: Briefing Documents

New files have been posted at RPGNow.com: Delta Green Briefing Documents. This five-page reference document summarizes the core rules of Delta Green: The

Read More

June 2, 2016May 31, 2016 S_Cogswell
Delta Green delta green: the role-playing game, delta green: the roleplaying game, rulesLeave a Comment on Delta Green: Briefing Documents

‘Godlike’ Revised Edition: Land Mines and Weapon Damage

In the revised paperback edition of GODLIKE: Superhero Roleplaying in a World on Fire, 1936–1946, we made a lot of minor changes and a

Read More

October 5, 2012October 4, 2012 Shane Ivey
Godlike rulesLeave a Comment on ‘Godlike’ Revised Edition: Land Mines and Weapon Damage

‘Godlike’ Revised Edition: Character Advancement

In the revised paperback edition of GODLIKE: Superhero Roleplaying in a World on Fire, 1936–1946, we made a lot of minor changes

Read More

October 4, 2012October 2, 2012 Shane Ivey
Godlike rulesLeave a Comment on ‘Godlike’ Revised Edition: Character Advancement

‘Better Angels’: What Are We Doing, and Why Is It Fun?

Better Angels logo

Shane Ivey here, editor-in-chief of Arc Dream Publishing. Better Angels, the roleplaying game of supervillainy, is now available in PDF and will be shipping soon

Read More

October 2, 2012May 8, 2013 Shane Ivey
Better Angels greg stolze, rulesLeave a Comment on ‘Better Angels’: What Are We Doing, and Why Is It Fun?

Wild Talents Made Easy: The Simple Path to Ultimate Power, Part 5 — Mixed Qualities

WRITTEN BY GREG STOLZE, © 2012. Welcome to The Simple Path to Ultimate Power, a series of short tutorials on power building for

Read More

July 26, 2012July 26, 2012 Shane Ivey
Wild Talents greg stolze, rules1 Comment on Wild Talents Made Easy: The Simple Path to Ultimate Power, Part 5 — Mixed Qualities

Wild Talents Made Easy: The Simple Path to Ultimate Power, Part 4 — Variable Effect, Duration and Augmentation

WRITTEN BY GREG STOLZE, (c) 2012. Welcome to The Simple Path to Ultimate Power, a series of short tutorials on power building for

Read More

July 25, 2012October 18, 2012 Shane Ivey
Wild Talents greg stolze, rules3 Comments on Wild Talents Made Easy: The Simple Path to Ultimate Power, Part 4 — Variable Effect, Duration and Augmentation

Wild Talents Made Easy: The Simple Path to Ultimate Power, Part 3 — Flaws, Extras and You

WRITTEN BY GREG STOLZE, © 2012. Welcome to The Simple Path to Ultimate Power, a series of short tutorials on power building for

Read More

July 24, 2012July 25, 2012 Shane Ivey
Wild Talents greg stolze, rules2 Comments on Wild Talents Made Easy: The Simple Path to Ultimate Power, Part 3 — Flaws, Extras and You

Wild Talents Made Easy: The Simple Path to Ultimate Power, Part 2 — Hyperstats and Hyperskills

WRITTEN BY GREG STOLZE, © 2012. Welcome to The Simple Path to Ultimate Power, a series of short tutorials on power building for

Read More

July 23, 2012July 24, 2012 Shane Ivey
Wild Talents greg stolze, rules2 Comments on Wild Talents Made Easy: The Simple Path to Ultimate Power, Part 2 — Hyperstats and Hyperskills

Wild Talents Made Easy: The Simple Path to Ultimate Power, Part 1

WRITTEN BY GREG STOLZE, © 2012. Welcome to The Simple Path to Ultimate Power, a series of short tutorials on power building for

Read More

July 22, 2012July 24, 2012 Shane Ivey
Wild Talents greg stolze, rules1 Comment on Wild Talents Made Easy: The Simple Path to Ultimate Power, Part 1

Kerberos Club (FATE Edition) Custom Skill Calculator

Apophenia at RPG.net has created a terrific web tool to make adding up the costs of custom skills in The Kerberos Club

Read More

December 16, 2011 Shane Ivey
Fate, The Kerberos Club apophenia, rules, skillsLeave a Comment on Kerberos Club (FATE Edition) Custom Skill Calculator

The Kerberos Club: FATE Reference Sheet

Sean Dunstan put together this handy reference sheet based on Mike Olson’s rules from The Kerberos Club (FATE Edition). Download it now

Read More

August 16, 2011 Shane Ivey
Fate, The Kerberos Club mike olson, reference, rules, sean dunstan1 Comment on The Kerberos Club: FATE Reference Sheet

D-Day: Relive the Heroism with GODLIKE

GODLIKE: Superhero Roleplaying in a World on Fire

June 6, 2011, marked the 67th anniversary of the Allied landings of D-Day — the American and British invasion of Fortress Europa

Read More

June 7, 2011June 7, 2011 Shane Ivey
Godlike, ORE, Previews characters, free, rules, talents1 Comment on D-Day: Relive the Heroism with GODLIKE

Candlewick Manor: Echoes and Complications

Lewis "Lefty" Malhandler, from The Dreadful Secrets of Candlewick Manor

The Dreadful Secrets of Candlewick Manor is Benjamin Baugh’s acclaimed and Ennie Award-nominated setting book for his (also acclaimed and Ennie Award-nominated)

Read More

June 2, 2011May 30, 2011 Shane Ivey
Monsters and Other Childish Things, Previews benjamin baugh, echoes, relationships, robert mansperger jr., rules, the dreadful secrets of candlewickmanorLeave a Comment on Candlewick Manor: Echoes and Complications

Godlike: Comfort Skills

“Comfort Skills” — by Allan Goodall, (c) 2011 — is an optional rule that first appeared in Black Devils Brigade. It can

Read More

May 31, 2011May 30, 2011 Shane Ivey
Godlike, Previews allan goodall, black devils brigade, rulesLeave a Comment on Godlike: Comfort Skills

One for Width

This is a quick and dirty way to generate results for many separate dice pools without actually rolling a bucket of dice.

Read More

May 3, 2011 Shane Ivey
A Dirty World, Godlike, Monsters and Other Childish Things, Nemesis, ORE, Reign, Wild Talents dice, rulesLeave a Comment on One for Width

‘Wild Talents’ Errata

Summary of Updates May 5, 2010: Chapter 2, “Character Costs.” Chapter 6, “Hyperstat and Hyperskill Power Qualities.” May 7, 2010: Chapter 9, “Aces.” June

Read More

May 1, 2011May 2, 2011 Shane Ivey
Wild Talents errata, rulesLeave a Comment on ‘Wild Talents’ Errata

‘Bigger Bads’ Preview: Bigness

Bigness!

Time for another ginormous preview of Bigger Bads. This time we’ll get right into the meat of the thing. This text, btw, is

Read More

May 1, 2011May 3, 2011 Shane Ivey
Monsters and Other Childish Things, Previews benjamin baugh, bigger bads, bigness, rulesLeave a Comment on ‘Bigger Bads’ Preview: Bigness

‘Bigger Bads’ Preview: Fiddly Bits

Pushing and shoving is usually bad. Usually.

Today we have a bit from the beginning of Bigger Bads, a set of crunchy new rules for your Monsters game. The following excerpt

Read More

May 1, 2011May 3, 2011 Shane Ivey
Monsters and Other Childish Things, Previews benjamin baugh, bigger bads, extras, fiddly bits, rulesLeave a Comment on ‘Bigger Bads’ Preview: Fiddly Bits

Why We Fight: Willpower Rewards

By Shane Ivey, (c) 2009. Willpower is a crucial currency in both Godlike and Wild Talents. In Godlike, where it’s simply called Will, you earn

Read More

April 29, 2011 Shane Ivey
Godlike, Wild Talents rules, willpowerLeave a Comment on Why We Fight: Willpower Rewards

Delta Green: The Engagement of Rules

'Delta Green: Targets of Opportunity' in PDF

By Shane Ivey, (c) 2009. Each Delta Green volume includes optional rules that tweak traditional Call of Cthulhu so it plays with a very

Read More

April 29, 2011May 3, 2011 Shane Ivey
Call of Cthulhu, Delta Green, Previews Adam Scott Glancy, Dennis Detwiller, greg stolze, Kenneth Hite, rules, Shane Ivey, Warren BanksLeave a Comment on Delta Green: The Engagement of Rules

Posts navigation

Older posts

Powered by WordPress

All rights reserved © Arc Dream Publishing Fast Press Theme by Seos Themes