State of the Dream: August 2010
It’s been a few months since I posted an update about where Arc Dream stands and what we’re up to. It’s long
delta green—the black company—godlike—and more
It’s been a few months since I posted an update about where Arc Dream stands and what we’re up to. It’s long
Time for another ginormous preview of Bigger Bads. This time we’ll get right into the meat of the thing. This text, btw, is
Today we have a bit from the beginning of Bigger Bads, a set of crunchy new rules for your Monsters game. The following excerpt
By Benjamin Baugh, (c) 2010. Bigger Bads, the new sourcebook for our multi-award-nominated game Monsters and Other Childish Things, is now in a
By Benjamin Baugh, (c) 2009. “Wow.” “Yeah.” “That thing is pretty big.” “You said it. BIG.” “I’d even say huge.” “You know
As manager of Arc Dream Publishing I have the privilege of working with a lot of really good games. To be honest, that’s
I’m very pleased to present an excerpt from the introduction of The Kerberos Club, a massive Wild Talents sourcebook of superhuman roleplaying in Victorian
By Shane Ivey, (c) 2009. Each Delta Green volume includes optional rules that tweak traditional Call of Cthulhu so it plays with a very
This Favored Land is a Wild Talents sourcebook that presents the U.S. Civil War as a setting for superhero action. This is