Aces High
A campaign framework for GODLIKE. By Greg Stolze, (c) 2002. One of the things every World of Darkness game has is a
delta green—the black company—godlike—and more
A campaign framework for GODLIKE. By Greg Stolze, (c) 2002. One of the things every World of Darkness game has is a
“We are, all of us, living in a new age, clearly deliniated from the old by the sudden reality of the impossible.”