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Arc Dream Publishing

delta green—the black company—godlike—and more

Author: Shane Ivey

Arc Dream Publishing creates roleplaying games and fiction including Delta Green, Godlike, Wild Talents, Monsters and Other Childish Things, and more.

Der Flieger: The First of His Kind

Konrad Rahn, "Der Flieger"

“There can be no doubt now. The evil which has found a foothold in Nazi Germany has grown ripe, and spawned yet

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April 28, 2011May 3, 2011 Shane Ivey
Godlike cien, der flieger, konrad rahnLeave a Comment on Der Flieger: The First of His Kind

Dice Roller for GODLIKE

  Also viewable here.  

April 28, 2011May 3, 2011 Shane Ivey
Godlike dice roller, matthew widenerLeave a Comment on Dice Roller for GODLIKE

Godlike: The Red Branch

An alternate campaign setting for Godlike by Brand Robbins, (c) 2002. Use High Realism power levels with Cinematic rules options. “A small

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April 26, 2011May 4, 2011 Shane Ivey
Godlike brand robbins, campaignLeave a Comment on Godlike: The Red Branch

The Invisible Man

A Godlike character by Jack Norris, (c) 2002. (With a major nod to Ralph Ellison and H.G. Wells) So many people say

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April 26, 2011May 4, 2011 Shane Ivey
Godlike character, jack norrisLeave a Comment on The Invisible Man

Run, Rabbit Foot, Run

Talents in GODLIKE

A scenario seed for GODLIKE by Benjamin Baugh, (c) 2002. Johnny Calhoun never wanted to go to war. He wanted to take

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April 26, 2011May 4, 2011 Shane Ivey
Godlike benjamin baugh, scenario seedLeave a Comment on Run, Rabbit Foot, Run

Operation Broken Wings

A GODLIKE campaign framework by Benjamin Baugh, (c) 2002. When the hell of war burns the hottest, they send in the Talents

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April 25, 2011May 4, 2011 Shane Ivey
Godlike benjamin baugh, campaignLeave a Comment on Operation Broken Wings

Night of the Necromancer

An adventure seed for GODLIKE. By Benjamin Baugh, (c) 2002. As the Allies began to threaten Paris, and as the resistance became

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April 25, 2011May 4, 2011 Shane Ivey
Godlike benjamin baugh, scenario seed1 Comment on Night of the Necromancer

Aces High

A campaign framework for GODLIKE. By Greg Stolze, (c) 2002. One of the things every World of Darkness game has is a

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April 25, 2011May 4, 2011 Shane Ivey
Godlike campaign, greg stolzeLeave a Comment on Aces High

A ‘One Roll Engine’ Tutorial

“We are, all of us, living in a new age, clearly deliniated from the old by the sudden reality of the impossible.”

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April 25, 2011July 10, 2011 Shane Ivey
Godlike, Monsters and Other Childish Things, ORE, Wild Talents rules, tutorial8 Comments on A ‘One Roll Engine’ Tutorial

How to Play Wild Talents

Contents Introduction Stats, Skills, and Superpowers Dice and Dice Pools Hard Dice and Wiggle Dice Ordinary Actions Combat Actions Power Qualities, Extras,

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April 25, 2011May 4, 2011 Shane Ivey
ORE, Wild TalentsLeave a Comment on How to Play Wild Talents

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