The One-Click Engine
Alvin Frewer set up this handy app where you can get dozens—hundreds!—of instant dice pools for One-Roll Engine games such as Godlike, Wild Talents, Monsters
delta green—the black company—godlike—and more
Alvin Frewer set up this handy app where you can get dozens—hundreds!—of instant dice pools for One-Roll Engine games such as Godlike, Wild Talents, Monsters
Arc Dream Publishing and Cubicle 7 Entertainment are pleased to announce a new publishing partnership. Cubicle 7 will publish the “Wild Talents”
Arc Dream Publishing is proud to present its first fiction release, the digital edition of Delta Green: Denied to the Enemy, Dennis Detwiller’s
Summary of Updates May 5, 2010: Chapter 2, “Character Costs.” Chapter 6, “Hyperstat and Hyperskill Power Qualities.” May 7, 2010: Chapter 9, “Aces.” June
Get Arc Dream Publishing’s Wild Talents Essential Edition rulebook in PDF free with any Wild Talents sourcebook. April 18, 2011 — All
The Arc Dream Publishing roleplaying game Monsters and Other Childish Things is about kids whose best friends are scary monsters from beyond time and
Want a monster? You got a monster! This page is based on the “One-Roll Monsters” charts from the game Monsters and Other Childish
By Allan Goodall, (c) 2011. Those of you who now own Black Devils Brigade realize that there wasn’t a whole lot left out
It’s been a few months since I posted an update about where Arc Dream stands and what we’re up to. It’s long
From March 1, 2010. SUMMARY: The manuscript for Delta Green: Targets of Opportunity is ready for layout after many long delays and
Time for another ginormous preview of Bigger Bads. This time we’ll get right into the meat of the thing. This text, btw, is
Today we have a bit from the beginning of Bigger Bads, a set of crunchy new rules for your Monsters game. The following excerpt
By Benjamin Baugh, (c) 2010. Bigger Bads, the new sourcebook for our multi-award-nominated game Monsters and Other Childish Things, is now in a
By Benjamin Baugh, (c) 2009. “Wow.” “Yeah.” “That thing is pretty big.” “You said it. BIG.” “I’d even say huge.” “You know
By Shane Ivey, (c) 2009. Since 2006 Arc Dream Publishing has launched several projects through some version of the “ransom model,” also
As manager of Arc Dream Publishing I have the privilege of working with a lot of really good games. To be honest, that’s
I’m very pleased to present an excerpt from the introduction of The Kerberos Club, a massive Wild Talents sourcebook of superhuman roleplaying in Victorian
By Allan Goodall, (c) 2009. Unless your This Favored Land game is set entirely within a city or it’s an entirely military
By Shane Ivey, (c) 2009. Willpower is a crucial currency in both Godlike and Wild Talents. In Godlike, where it’s simply called Will, you earn
By Dennis Detwiller, (c) 2009. Hey guys. Just a note: we’re busting ass on Delta Green: Targets of Opportunity. We’re working hard to
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