Early Access published on Patreon.
Arc Dream Presents: How to Game the Weird, a panel discussion on the ins and outs of designing and running a weird horror scenario. Moderator Daniel Harms leads a discussion with panelists Fiona Maeve Geist, Kenneth Hite, Shane Ivey, Badger McInnes, and Sandy Petersen.
Lovecraft’s creations featured in early iterations of role-playing games, and since the emergence of “Call of Cthulhu” and its spinoffs, RPGs have increasingly explored—or exploited—cosmic horror in a Lovecraftian universe. Our experts discuss the ins and outs of designing and running a weird horror scenario. How does one create and maintain suspense when players know the Mythos and the tropes? How do different games systems either lend themselves to, or undermine, an atmosphere of horror?
FEATURING
Daniel Harms (blog)
Cthulhu Mythos Encyclopedia and The Unspeakable Oath
Fiona Maeve Geist (Twitter)
Mothership and Dead Planet
Kenneth Hite (Twitter)
Delta Green: The Role-Playing Game and The Fall of Delta Green
Shane Ivey (Twitter)
Delta Green: The Role-Playing Game and The Unspeakable Oath
Badger McInnes (web)
Call of Cthulhu 7th Edition and Feed the Shoggoth
Sandy Petersen (Twitter)
Call of Cthulhu and 8-Bit Attack
INTERESTING FACTS
- One of our two microphones did not record. This is why the audio is better for some guests than others.
- As an Amazon Associate, we earn from qualifying purchases.
ABOUT THE SHOW
This episode of Arc Dream Presents was recorded live at The Omni Hotel in Providence, Rhode Island at NecronomiCon Providence 2019.
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This episode’s music is “Nyarlathotep” by the Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2019. Visit www.thickets.net.
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