This is a simple short little post
I'm currently creating an adventure for a monster game for my friends I plan to GM. I thought it would be a good idea to add some new things to monster creation to see how it goes. To those who read this, by all means, encourage usage of these extras. If anyone has already thought of them, i did not copy them, I just wanted to post them out for all to see.
Without further adieu, the extras...
COOL - lessens enemy monsters width, one for each degree of COOL, when comparing order of attack
SPOOKY - induce enemy child with fear to become immobilized, able to recover with (Guts + Courage); limit of 3 degrees
FAR OUT - works like AREA, five feet per degree; instead of an all around attack, the attack is localized in one direction
EXTREME - if the height of your roll is higher than your opponents, add a width to your roll
if the height of your roll is lower than your opponents, substract a width from your roll