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Archive for October, 2012
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Strange FATE System Reference Document (In Progress)
Posted on October 31, 2012 | 1 CommentMike Olson (with tiny amounts of feedback from me as editor) wrote the “Strange FATE” rules engine that powers the FATE edition of Benjamin Baugh’s The Kerberos Club. Mike and I... -
Delta Green, Wild Talents and more: Shane Ivey chats live with RPG.net
Posted on October 25, 2012 | 1 CommentHi folks, Shane Ivey here of Arc Dream Publishing. Dan Davenport of RPG.net hosted me in a live online chat the other day and we had a great discussion of... -
Online chat tonight with Shane Ivey
Posted on October 22, 2012 | No CommentsI’ll be chatting online with rpg.net tonight (October 22, 2012) at 7 pm Central time. We can talk about just about anything, but I figure it will focus on Delta... -
Greg Stolze on Better Angels, Mummy: The Curse, Switchflipped, Delta Green, Unknown Armies and Over the Edge
Posted on October 16, 2012 | No CommentsThis week Greg Stolze answered questions in a live RPG.net online chat. The host, Dan Davenport, posted the full transcript at his website. You can also check the schedule for... -
Wild Talents Character Calculator Update
Posted on October 12, 2012 | 24 CommentsDownload the latest edition of the Wild Talents Character Calculator for Excel. List of changes: Changed the layout some, moved the Miracle calculator to its own sheet (tab at the bottom)... -
Wild Talents: Instant Character Generator
Posted on October 10, 2012 | 2 CommentsGreg Stolze’s One-Roll Talents tables from Wild Talents allow you to generate a Wild Talents character with just one roll of the dice and a little bit of math. Now... -
‘Wild Talents’: A Very Sorcerous ‘Grim War’
Posted on October 8, 2012 | 3 CommentsGrim War is a Wild Talents roleplaying game setting of superpowered mutants vying with factions of sorcerers who summon dire, powerful spirits to do their bidding. Players can take either... -
‘Godlike’ Revised Edition: Land Mines and Weapon Damage
Posted on October 5, 2012 | No CommentsIn the revised paperback edition of GODLIKE: Superhero Roleplaying in a World on Fire, 1936–1946, we made a lot of minor changes and a few substantial ones. Here is the revised section... -
‘Godlike’ Revised Edition: Character Advancement
Posted on October 4, 2012 | No CommentsIn the revised paperback edition of GODLIKE: Superhero Roleplaying in a World on Fire, 1936–1946, we made a lot of minor changes and a few substantial ones. One of the... -
‘Wild Talents’: Building Powerhound in ‘Grim War’
Posted on October 3, 2012 | No CommentsIn the Wild Talents setting Grim War by Greg Stolze and Ken Hite, superpowered mutants rub shoulders and trade energy blasts with spirit-summoning sorcerers. One of the mutants is Audrey... -
‘Better Angels’: What Are We Doing, and Why Is It Fun?
Posted on October 2, 2012 | No CommentsShane Ivey here, editor-in-chief of Arc Dream Publishing. Better Angels, the roleplaying game of supervillainy, is now available in PDF and will be shipping soon in a full-color hardcover. Here’s the game’s first chapter of...











