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	<title>Comments for Arc Dream Publishing</title>
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	<link>http://arcdream.com/home</link>
	<description>Tabletop roleplaying games and more</description>
	<lastBuildDate>Mon, 03 Jun 2013 23:14:39 +0000</lastBuildDate>
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		<title>Comment on Crime-Time &#8212; A New Power for &#8216;Better Angels&#8217; by &#8216;Better Angels&#8217; Powers and Aspects</title>
		<link>http://arcdream.com/home/?p=1670#comment-811</link>
		<dc:creator>&#8216;Better Angels&#8217; Powers and Aspects</dc:creator>
		<pubDate>Mon, 03 Jun 2013 23:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://arcdream.com/home/?p=1670#comment-811</guid>
		<description><![CDATA[[...] Read the description here. Roll Cunning Greed to take about sixty seconds&#8217; worth of actions that can earn you a bonus for surprise. The bonus is worth +1 to +3 Advantage (GM&#8217;s decision), depending on what you described. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Read the description here. Roll Cunning Greed to take about sixty seconds&#8217; worth of actions that can earn you a bonus for surprise. The bonus is worth +1 to +3 Advantage (GM&#8217;s decision), depending on what you described. [...]</p>
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		<title>Comment on Better Angels Character Sheet and Cheat Sheet by &#8216;Better Angels&#8217; Character Creation</title>
		<link>http://arcdream.com/home/?p=1442#comment-810</link>
		<dc:creator>&#8216;Better Angels&#8217; Character Creation</dc:creator>
		<pubDate>Mon, 03 Jun 2013 21:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://arcdream.com/home/?p=1442#comment-810</guid>
		<description><![CDATA[[...] partnership begins in character creation. Here&#8217;s how it works. Download a character sheet and follow [...]]]></description>
		<content:encoded><![CDATA[<p>[...] partnership begins in character creation. Here&#8217;s how it works. Download a character sheet and follow [...]</p>
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		<title>Comment on &#8216;Better Angels&#8217; Character Creation by ‘Better Angels’ &#8212; Devilish Optimization</title>
		<link>http://arcdream.com/home/?p=1606#comment-801</link>
		<dc:creator>‘Better Angels’ &#8212; Devilish Optimization</dc:creator>
		<pubDate>Thu, 23 May 2013 16:47:55 +0000</pubDate>
		<guid isPermaLink="false">http://arcdream.com/home/?p=1606#comment-801</guid>
		<description><![CDATA[[...] supervillains and demons collaboratively—and maybe a little competitively, as you can see in the character creation chapter. First the supervillain’s main player picks stats, a superpower, and an aspect for the villain, [...]]]></description>
		<content:encoded><![CDATA[<p>[...] supervillains and demons collaboratively—and maybe a little competitively, as you can see in the character creation chapter. First the supervillain’s main player picks stats, a superpower, and an aspect for the villain, [...]</p>
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		<title>Comment on &#8216;Better Angels&#8217; Character Creation by Instant Adventures for ‘Better Angels’</title>
		<link>http://arcdream.com/home/?p=1606#comment-798</link>
		<dc:creator>Instant Adventures for ‘Better Angels’</dc:creator>
		<pubDate>Thu, 16 May 2013 16:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://arcdream.com/home/?p=1606#comment-798</guid>
		<description><![CDATA[[...] This is all covered in the rulebook in Chapter Two. Review it online here. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] This is all covered in the rulebook in Chapter Two. Review it online here. [...]</p>
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		<title>Comment on &#8216;Better Angels&#8217; Character Creation by &#8216;Better Angels&#8217; Example of Play: Felix, Kazoth, Shining Diamond, and the Axe-Hole</title>
		<link>http://arcdream.com/home/?p=1606#comment-797</link>
		<dc:creator>&#8216;Better Angels&#8217; Example of Play: Felix, Kazoth, Shining Diamond, and the Axe-Hole</dc:creator>
		<pubDate>Wed, 15 May 2013 15:52:30 +0000</pubDate>
		<guid isPermaLink="false">http://arcdream.com/home/?p=1606#comment-797</guid>
		<description><![CDATA[[...] Tobey, Frank and Katie, our intrepid players? Their villains are Luther Christian, Dr. Felix Barbarossa, and Wanda. They [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Tobey, Frank and Katie, our intrepid players? Their villains are Luther Christian, Dr. Felix Barbarossa, and Wanda. They [...]</p>
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		<title>Comment on Power Sets: Shapeshifter by Odd Man Out</title>
		<link>http://arcdream.com/home/?p=1420#comment-796</link>
		<dc:creator>Odd Man Out</dc:creator>
		<pubDate>Wed, 15 May 2013 00:35:38 +0000</pubDate>
		<guid isPermaLink="false">http://arcdream.com/home/?p=1420#comment-796</guid>
		<description><![CDATA[This powerset did more to help me understand portions of the system than anything except for reading the rules directly. Puzzling out how Dr. Jurassic worked was amazingly frustrating before.]]></description>
		<content:encoded><![CDATA[<p>This powerset did more to help me understand portions of the system than anything except for reading the rules directly. Puzzling out how Dr. Jurassic worked was amazingly frustrating before.</p>
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		<title>Comment on Power Sets: Psychic Powers by Odd Man Out</title>
		<link>http://arcdream.com/home/?p=1550#comment-795</link>
		<dc:creator>Odd Man Out</dc:creator>
		<pubDate>Wed, 15 May 2013 00:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://arcdream.com/home/?p=1550#comment-795</guid>
		<description><![CDATA[These examples have made a lot of things I was having trouble with simpler, so many thanks. One point I&#039;ve still been struggling with is how to make more &#039;wuxia&#039; or &#039;kung fu&#039; style characters. Signature moves, combination attacks, things like that.

The Oriental Mastermind helped but my attempts to build fairly low powered characters ala &#039;Kenichi : History&#039;s Strongest Disciple&#039; or &#039;the Breaker : New Waves&#039; keep feeling clunky.]]></description>
		<content:encoded><![CDATA[<p>These examples have made a lot of things I was having trouble with simpler, so many thanks. One point I&#8217;ve still been struggling with is how to make more &#8216;wuxia&#8217; or &#8216;kung fu&#8217; style characters. Signature moves, combination attacks, things like that.</p>
<p>The Oriental Mastermind helped but my attempts to build fairly low powered characters ala &#8216;Kenichi : History&#8217;s Strongest Disciple&#8217; or &#8216;the Breaker : New Waves&#8217; keep feeling clunky.</p>
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		<title>Comment on Inside &#8216;Better Angels&#8217; by &#8222;Better Angels&#8221; Grega Stolze w sprzedaży &#124; Gry Fabularne</title>
		<link>http://arcdream.com/home/?p=1600#comment-794</link>
		<dc:creator>&#8222;Better Angels&#8221; Grega Stolze w sprzedaży &#124; Gry Fabularne</dc:creator>
		<pubDate>Thu, 09 May 2013 16:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://arcdream.com/home/?p=1600#comment-794</guid>
		<description><![CDATA[[...] Więcej informacji o genezie oraz procesie powstania gry znajdziecie na stronie wydawnictwa. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Więcej informacji o genezie oraz procesie powstania gry znajdziecie na stronie wydawnictwa. [...]</p>
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		<title>Comment on A &#8216;One Roll Engine&#8217; Tutorial by Unique Mechanics &#124; Play On Target</title>
		<link>http://arcdream.com/home/?p=58#comment-793</link>
		<dc:creator>Unique Mechanics &#124; Play On Target</dc:creator>
		<pubDate>Thu, 09 May 2013 13:37:48 +0000</pubDate>
		<guid isPermaLink="false">http://arcdream.com/home/?p=58#comment-793</guid>
		<description><![CDATA[[...] One Roll Engine [...]]]></description>
		<content:encoded><![CDATA[<p>[...] One Roll Engine [...]</p>
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		<title>Comment on The Kerberos Club (FATE Edition) Is Here! by JonCon 2013, part III: Kerberos Club &#124; NJW Games</title>
		<link>http://arcdream.com/home/?p=797#comment-792</link>
		<dc:creator>JonCon 2013, part III: Kerberos Club &#124; NJW Games</dc:creator>
		<pubDate>Sat, 04 May 2013 06:07:57 +0000</pubDate>
		<guid isPermaLink="false">http://arcdream.com/home/?p=797#comment-792</guid>
		<description><![CDATA[[...] was a FATE game, run by John. As per the Kerberos Club setting, we were all strange heroes of a semi-mythic Victorian age. And because we were playing a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] was a FATE game, run by John. As per the Kerberos Club setting, we were all strange heroes of a semi-mythic Victorian age. And because we were playing a [...]</p>
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